In my previous post, I introduced Version 1 of mobile.socialxyz. The system was released in June to my asynchronous online course on human computer interaction, a fitting setting for measuring human computer interaction of my software. Overall, the app achieved modest usage from the 18 participants in the course. Considering that coronavirus and quarantine has put a discount on mobile learning applications because why use the mobile version of the software when you are nearby a workstation, any levels of adoption of the mobile application was seen as a positive result.
A posttest questionnaire found that 50% of the 18 participants stated that they used the mobile app frequently. This resulted in around 3,000 api calls made by the mobile application (a single api call is made for each and every screen accessed). This accounted for roughly 25% of all traffic across the entire platform (9,000 webpage views). Of those users logging into the mobile app, 65% accessed the app through iOS devices and 35% of students accessed the app using an Android device. Consequently, 16% of all content created across the platform was created through the mobile app.
User perceptions of the system were also captured. Of those users responding to the questionnaire, 78% indicated satisfaction with the mobile application compared to 100% indicating satisfaction with the browser-based system, 50% found it easy to use and 50% thought it was an excellent way to access updates by the instructor and classmates.
The summer HCI course provided a nice beta test for the application and helped to iron out critical bugs and improvements to be made for Version 2, which will be released in late August. Version 1 also allowed users to comment on the software and offer improvements for next release. For example one user identified that it would be beneficial to see comments from the instructor in the gradebook. Another user indicated that it would be useful to have the login persist instead of having to continuously log in. Both additions have been added to the latest app release. The comments features is illustrated in the image on the right and allows users to click on their grade to view a breakdown of the entire feedback left by the course instructor.
Another nice feature added for Version 2 is a user profile screen, illustrated in the image to the left. As a social learning application, I thought it was important to allow users to view the basic background information of their classmates. Not pictured is the “Like” button at the bottom, which gives users an opportunity to leave a little bit of feedback if they want. Eventually, this screen will allow for greater levels of activity, possibly including a message wall and breakdown of user activity.
In conclusion, it was an initial good run through the software and I look for expanded use this fall with version 2 rolling out soon.